Paintball is an equipment intensive sport & in order to safely conduct a game, every player requires a marker with propellant to fire the paint, a mask to protect the eyes & face, paintballs, as well as a loader to hold them. To be definite safety off the playing field, a barrel sock or plug for the marker is also compulsory.

Depending on type of play, additional equipment can include gloves, a pack designed to comfortably over pods containing additional paintballs, as well as a squeegee or swab for cleaning out the barrel in case a paintball breaks..

Markers

Paintball marker or paintball gun

A paintball marker is the primary piece of equipment used in paintball to tag an opposing player. An expanding gas (usually carbon dioxide or high-pressure air) forces a paintball through the barrel at a muzzle velocity of about 300 ft/s (91 m/s). This velocity is for most paintballs to break on impact at a distance, but not so rapid as to cause tissue damage beyond mild bruising.  every commercial field has, and strictly enforces, a rule limiting the muzzle velocity of a paintball at or below 300 ft/s (91 m/s). The expertise used to design and build paintball markers has advanced over time, beginning with the original “Nel-Spot” bolt-action pistols, progressing to pump-action markers, then to semiautomatic mechanical markers, and at last culminating in the electro pneumatic paintball marker.

In mechanical designs, the trigger manipulates a sear, which is holding a hammer, ram, or sealed gas chamber in its resting state. Pulling the trigger releases the sear, allowing the marker’s action to cycle. There’s a quantity of mechanical designs, the most common being the “blow-back” marker, which utilizes a spring-loaded ram released by the sear to open a pin valve; the pressurized gas released through the valve is directed through the bolt to fire the marker, and also pushes the ram back where it is caught again by the sear, resetting the action for the next shot.

In electro pneumatic designs, the trigger, in lieu of being mechanically linked to the action of the marker, basically activates an electronic microswitch (or more recently, a magnetic or optical sensor). That knowledge is passed through control circuitry to a computer-controlled solenoid valve which can open and close quickly and exactly, allowing gas to move in to or out of various pressure chambers in the marker to move the bolt and fire the paintball. This disconnect of the trigger from the action allows electronic trigger pulls to be short in length and lightweight, which dramatically increases rate-of-fire over a fully mechanical design. Solenoid-controlled gas valve designs also permit for reduced weight of internal parts, which both lightens overall weight and reduces the time it takes for the marker to cycle through firing a single paintball.

Electronic trigger frames, with a solenoid-controlled sear, can be fit to most mechanical “blow-back” designs, but electro pneumatic markers are more evolved to more fully incorporate the electronic control elements in to the design, and usually fall in to categories. “Poppet-valve” markers are similar in idea to blow-back designs, but in lieu of using a spring, the ram is pushed in to the pin valve by air directed through the solenoid valve. This allows the ram to be lighter, reducing the weight and the jarring motion of the marker as it cycles. “Spool-valve” markers use the bolt to seal a “dump chamber” containing a charge of pressurized gas. The solenoid controls the flow of additional gas in front of or behind the bolt that permit the bolt to move forward, releasing the pressure in the dump chamber to launch the ball. Electro pneumatic designs were initially expensive, and used only at high-level match play. However, as these designs were refined and simplified, the cost to manufacture them was reduced, and beginning with the Smart Parts Ion, manufacturers began designing entry-level electro pneumatic markers that had fewer programming features or simpler, less efficient designs, but retained the lighter weight, lower pressure and high cycle rates

Contrasting this move toward high rates of fire, there is and a powerful following of stock-class paintball games, where players use older, purely mechanical pump-action marker designs to purposefully limit rate of fire. Pump markers need the player to recock the marker, using a pump handle similar to a pump-action shotgun, before each shot. Stock-class games and competitions need the use of pump markers, and also often limit the categories and capacities of propellant sources and loading mechanisms that players may use. With the decreased rate of fire and carrying capacity, increased require for reloads of both paintballs and propellant, and the usually quieter document of these markers, stock-class play places more emphasis on accuracy, stealth, and tactics.

MilSim

Markers which are designed to resemble actual guns are known as military simulation, or MilSim. They include, for example, the Tippmann X7 & the U.S. Army developed Alpha Black (which resemble an M16), RAP4′s T68 Paintball Markers (Which resemble the M4 Carbine, has an internal Air or CO2 tank & is journal fed), or Clever Parts SP8 (based on the French Heckler & Koch Prototype XM8, & far of the Armotech product line).

MilSim markers are used  exclusively in Woods ball & military scenario games, though with a few modifications the markers can be competitive in the speedball arena. High-end MilSim markers are designed to be more rugged than high-end speedball markers, but are heavier & tend to operate at slower rates of fire. They can feature camouflage or black coloring ( than the bright colors found on match markers), since stealth is of more value in the woods ball surroundings. MilSim markers may use hoppers, or magazines similar to actual automatic weapons. Plenty of come with a shoulder stock & use a coiled remote line connected to a tank of propellant usually carried on the players back, in order to follow the MilSim look & to lighten the marker up & make it more maneuverable.

MilSim markers can be problematic, in that they can possibly be confused with actual firearms by others not aware of the nature of the device. This may finish up in hazardous situations, if law enforcement has difficulty discerning the differences between a real-life weapon, & a MilSim marker; in a pre-combat situation, the time allotted to identify an alleged armed target is minimal.

Propellants

Paintball markers are powered by the expansion of gas stored in a compressed gas bottle. The most common forms of compressed gas are carbon dioxide & high pressure air (HPA).

 Carbon Dioxide

 

 

A typical CO2 canister

Because CO2 becomes a liquid when compressed, it must expand to a gas in order to be used by most paintball markers, although several older models actually need liquid CO2 in order for proper operation[1]. This expansion is not adiabatic & requires energy, causing the tank to cold as heat is used to expand the liquid CO2 in to gas. Finally, under sustained fire, & in chilled weather, the tank can become so chilled that ice crystals form on it. If the CO2 bottle does not have an anti-siphon tube fitted, or is shaken while firing, the liquid CO2 may enter the marker. The liquid CO2 then passes through the marker in lieu of the tank, evaporating & causing the marker to freeze. This leads to large clouds of CO2 vapor ejected from the marker on firing, caused by the liquid CO2 evaporating in/around the barrel. This is called “drawing liquid”. This may cause destroy to internal seals & O-Rings, & can “freeze” some markers, putting it out of commission for some time while it warms back up. Simple operation designs such as in-line blow-back (most Tippmanns), guns designed before HPA was more widely used, or guns using 12-gram CO2 powerlets are usually not affected by this issue, but it can still cause destroy to the marker over time. For this particular reason, most high-end markers recommend that you use HPA. Technically, CO2 & HPA can propel the paintball, but when high rates of fire are attained, liquid is sucked in to the marker which can destroy or even destroy electrical parts inside the marker such as the solenoid. Never leave a CO2 container in sunlight, as the heat will cause the gas to expand to a dangerous level. The tanks include safety valves in their construction, but there is no need to make use of them or take unnecessary risks.

With normal back-bottle setups (or, air systems utilizing a horizontal air source adapter, more often called an ASA), the less dense gaseous CO2 will rise to the top half of the tank.

Normally, ASAs are angled slightly so the gaseous CO2 is always available at the valve of the tank. Special devices known as anti-siphon tubes extend the mouth of the valve, and provide only CO2 from the top part of the tank.

In the work of quick successions of shots, gaseous CO2 is used up. Liquid CO2 will take some time to evaporate and rebuild the internal pressure. This system causes potentially large changes in velocity and therefore, in accuracy and range.

High pressure air or

N2 Paintball markers can use high pressure air or N2 for propellant, to try to offset issues with other types of propellants. When nitrogen or HPA (High Pressure Air) is compressed, it remains a gas. When it expands, it also cools the tank, due to the Joule-Thomson effect, but at a far lower rate than liquid CO2 because it does not must modify from liquid to gas. The dearth of this transition reduces the variation in pressure associated with quick successions of firing cycles, improving accuracy.

However, because these propellants are stored at higher pressures (up to 5000 lbf/in² or 34 MPa) while liquid CO2 is stored at around 1200 lbf/in² (8 MPa), tanks for nitrogen and HPA are more costly and heavier. The tanks themselves can either be filled with pure N2 or compressed air, which is 79% N2. Tanks smaller than 68 in³ (one.1 L) may not last heated matches, while larger tanks are cumbersome and require mounting options that generate a bigger marker profile.

There’s different kinds of HPA tanks in paintball. There’s steel tanks which are preferred by more youthful players looking to make use of HPA, because while steel tanks are heavy, and only hold about 3000 PSI, they are also less costly to buy (at about US-$50, only slightly over CO2 tanks). The second kind of tank is made from Carbon Fiber, which is 1-much lighter than steel, and 2-much stronger than steel (being able to contain 4500 PSI [and in some rare cases, 5000 PSI] as against only 3000 that a steel tank will hold). Usually, Carbon Fiber tanks are proffered by more experienced players, and players with some additional funds, because they are very reliable and have proven themselves worthy of their usually hefty cost tags.

HPA allows players to fill the air technique from a standard scuba tank. Normally though, HPA tanks are filled from specially designed air compressors which are made to generate very high pressures (unlike shop compressors). Plenty of people mistakenly think that shop compressors will work for filling HPA tanks, but they are mistaken, because while shop compressors generate around the 100-200 PSI range, HPA tanks are designed to handle between 3000-4500 PSI. HPA tanks are filled from a nipple in lieu of the ASA valve, which is lovely, because this lets them be filled while the tank is still attached to the paintball marker.

Normally, ASAs are angled slightly so the gaseous CO2 is always obtainable at the valve of the tank. Special devices known as anti-siphon tubes extend the mouth of the valve, and provide only CO2 from the top part of the tank.

In the work of speedy successions of shots, gaseous CO2 is used up. Liquid CO2 will take some time to evaporate and rebuild the internal pressure. This process causes potentially large changes in velocity and therefore, in accuracy and range.

High pressure air or N2

 

 

A Pure Energy N2 tank with a remote line attached

Paintball markers can use high pressure air or N2 for propellant, to try to offset issues with other types of propellants. When nitrogen or HPA (High Pressure Air) is compressed, it remains a gas. When it expands, it also cools the tank, due to the Joule-Thomson effect, but at a far lower rate than liquid CO2 because it does not must change from liquid to gas. The dearth of this transition reduces the variation in pressure associated with speedy successions of firing cycles, improving accuracy.

However, because these propellants are stored at higher pressures (up to 5000 lbf/inò or 34 MPa) while liquid CO2 is stored at around 1200 lbf/inò (8 MPa), tanks for nitrogen and HPA are more expensive and heavier. The tanks themselves can either be filled with pure N2 or compressed air, which is 79% N2. Tanks smaller than 68 inó .1 L) may not last heated matches, while larger tanks are cumbersome and require mounting options that generate a bigger marker profile.

There is different kinds of HPA tanks in paintball. There is steel tanks which are preffered by more youthful players looking to make use of HPA, because while steel tanks are heavy, and only hold about 3000 PSI, they are also less expensive to buy (at about US-$50, only slightly over CO2 tanks). The second kind of tank is made from Carbon Fiber, which is 1-much lighter than steel, and 2-much stronger than steel (being able to contain 4500 PSI [and in some rare cases, 5000 PSI] as against only 3000 that a steel tank will hold). Usually, Carbon Fiber tanks are preffered by more experienced players, and players with some additional money, because they are very reliable and have proven themselves worthy of their usually hefty cost tags.

HPA allows players to fill the air technique from a standard scuba tank. Normally though, HPA tanks are filled from specially designed air compressors which are made to generate very high pressures (unlike shop compressors). Lots of people mistakenly think that shop compressors will work for filling HPA tanks, but they are mistaken, because while shop compressors generate around the 100-200 PSI range, HPA tanks are designed to handle between 3000-4500 PSI. HPA tanks are filled from a nipple in lieu of the ASA valve, which is lovely, because this lets them be filled while the tank is still attached to the paintball marker

Masks

Sometimes called “goggles”, masks are safety devices that players are necessary to wear. These cover the eyes, mouth, ears and nostrils of a person. Some masks even feature throat guards. The lenses are designed to protect against paintballs travelling up to 300 feet per second (91 m/s), but are not guaranteed to resist impacts at greater speeds.[3]

Double-layered or “thermal” lenses are also available. These lenses are much less liable to fogging. These work by separating an inside and an outside lens with an air chamber, that allows for the difference in temperature between the inside and the outside of the mask without forming condensation. However, if any moisture whatsoever somehow gets in between the lenses, the inner faces of both lenses will fog, and it will take a long time to dry out, if it does at all.

Fogging masks can be a significant hazard while playing. Besides the lost vision, players may be tempted to remove their mask and expose themselves to serious eye injuries[4]. To reduce fogging of lenses while playing, some masks include electric fans that remove humidity and dry the lens. This is useful for situations that need wearing the mask for extended periods of time, such as wood play, huge games, or being a referee. Finally, there’s lots of anti-fog topical solutions that players can apply .

The outside of the thermal lenses (or the lenses, in non-thermal masks) is usually made of Polycarbonate. This material provides excellent impact resistance. Because polycarbonate is soft, these lenses are manufactured with anti-scratch coatings. But great care must be taken to keep proper care of the lenses. Lots of vendors recommend the immediate replacement of scratched lenses, or lenses subjected to strong impacts.

Usually, more expensive masks tend to be smaller (which in turn makes the player a smaller target), more comfortable, have more interchangeable parts and be made of soft material to get some bounces.It should be noted, that while playing paintball, even just shooting at the ground or trees, wearing proper paintballing masks is mandatory for safety. Some paintballs are very thick and can bounce off the ground, and other objects, and hit people.

A typical paintball mask with a MARPAT cover

Sometimes called “goggles”, masks are safety devices that players are necessary to wear. These cover the eyes, mouth, ears and nostrils of a person. Some masks even feature throat guards. The lenses are designed to protect against paintballs travelling up to 300 feet per second (91 m/s), but are not guaranteed to resist impacts at greater speeds.[3]

Double-layered or “thermal” lenses are also available. These lenses are much less liable to fogging. These work by separating an inside and an outside lens with an air chamber, that allows for the difference in temperature between the inside and the outside of the mask without forming condensation. However, if any moisture whatsoever somehow gets in between the lenses, the inner faces of both lenses will fog, and it will take a long time to dry out, if it does at all.

Fogging masks can be a significant hazard while playing. Besides the lost vision, players may be tempted to remove their mask and expose themselves to serious eye injuries[4]. To reduce fogging of lenses while playing, some masks include electric fans that remove humidity and dry the lens. This is useful for situations that need wearing the mask for extended periods of time, such as wood play, immense games, or being a referee. Finally, there is plenty of anti-fog topical solutions that players can apply .

The outside of the thermal lenses (or the lenses, in non-thermal masks) is usually made of Polycarbonate. This material provides excellent impact resistance. Because polycarbonate is soft, these lenses are manufactured with anti-scratch coatings. But great care must be taken to keep proper care of the lenses. Plenty of vendors recommend the immediate replacement of scratched lenses, or lenses subjected to strong impacts.

Usually, more expensive masks tend to be smaller (which in turn makes the player a smaller target), more comfortable, have more interchangeable parts and be made of soft material to get some bounces.[5].

Paintballs

Original Nelson paint tube produced around 1985 for oil based paintballs.

Paintballs, also simply called “paint”, are spherical gelatin capsules containing primarily polyethylene glycol, other non-toxic and water-soluble substances, and dye. Paintballs are made of materials found in food items, and are edible but taste disagreeable as they tend to dry up the mouth.The use of polyethylene glycol (a laxative) in the fill can also cause gastrointestinal distress in individuals who eat a number of paintballs; therefore, they should be kept out of reach of young children. Early paintballs were made of glass and filled with inedible oil-based paint, since they were made for marking trees and cattle, but modern paintballs should easily wash out of most clothing. The color of the shell does not necessarily indicate the color of the fill.

Most common paintballs and paintball markers are described as .68 caliber, but many factors affect the exact dimensions. Paintballs and barrels vary in size from .67 caliber to .71 caliber. In addition, paintballs are seldom perfectly round and are very sensitive to heat and moisture. A hot or humid day may result in paint swelling or becoming misshapen. Care should be taken to keep paintballs out of the sun and away from moisture. An insulated cooler works well for this on the field.

The gelatin shell of a paintball is designed to break upon impact, although ricochets or “bounces” may occur. There are many types of paintballs, including glow in the dark paintballs for use at night, scented paintballs, and formulations for winter play. When dropped on the ground, groundwater or condensation may swell the paintball, which could cause a jam in the barrel or rupture and foul the internal workings of the marker. Dropped ammunition is known as ‘loose paint’, and should not be used in paintball markers.

Generally speaking, paintballs of greater price are subjected to more stringent manufacturing processes, quality checks, and standards, making their size and shape more consistent. This is very important for accuracy. Better paintballs also tend to have thinner shells to improve the frequency of breaking on impact rather than bouncing, and thicker, more opaque fills that are more visible and harder to wipe off.

While it is theoretically possible to freeze a water based paintball, the polyethylene glycol additive drastically lowers the freezing point of the mixture, making it highly unlikely to actually freeze it into something harder than a regular paintball. When introduced to a very cold environment, the paintball’s shell will most likely dimple (making it less accurate) and the shell will become brittle. In fact, some professional speedball teams will cool their paintballs in a freezer to make the paint more brittle

U.S. SWAT teams often use paintball-like balls, also known as a pepper ball, filled with Oleoresin Capsicum, the active ingredient of pepper spray, as a non-lethal incapacitation method. However, pepperballs are shot at a higher velocity than is safe for paintball (above 350 ft/s (110 m/s)) and the shells are not made from gelatin, but rather a frangible plastic to make shots more painful for faster incapacitation. Pepperballs can be shot out of mostly any paintball marker.

Recently, HydroTec has released a new paintball. It uses a corn based shell and a fill which is 98% water. The paintball shell tolerates temperatures up to 120 °F (49 °C). These features, along with a unique construction process, make for a much more consistent paintball.

Reusable paintballs

for a paintball, but is often used when describing “Reballs” and other brands of reusable paintball-sized spheres. Most reusable paintballs are the same size as normal paintballs, but weigh slightly more and do not contain a paint filling. As they do not break open to leave a paint mark on players, they are practical for indoor locations where accumulation of paint from broken paintballs would be a problem. This makes this form of paintball questionable, since no mark of paint is left, it allows players to cheat much more easily, much like air soft  A Reball is more expensive than a paintball, but since they can be cleaned and reused many times, they potentially have a lower cost per use. Some paintball parks have added dedicated reball fields, and some fields have actually gone exclusive with Reballs, eliminating the use of paintballs entirely. The primary use of Reballs, as intended initially by the manufacturer, is as a practice aid for teams who wish to save money by using reusable ammunition. Other manufacturers have created similar products, such as the V-Ball, a Velcro (hence the name V-Ball) reusable paintball. Reballs are also used at a lower velocity because of their inability to break on whoever they hit. For example, a Regular paintball will normally be shot at slightly less than 300 ft/s (91 m/s), while a Reball is supposed to be used at around 240 ft/s (73 m/s). It is noteworthy that the composition of Reballs results in increased ricochets, depending on the surfaces that they hit.

The term ‘reusable balls’ does not refer to paintballs that have been picked up from the ground.

Clothing

Woodsball players usually wear camouflage clothing.

Paintball clothing needs to be tough and durable. For woodsball, camouflage clothing is effective for blending in with the environment; players may wear army surplus military fatigues, Battle Dress Uniform (BDU), Army Combat Uniform (ACU) or DPM styles. For speedball, however, the small field and artificial obstacles make camouflage ineffective; players therefore will often choose to wear a brightly coloured team uniform. For scenario games, players will tend to dress themselves in a style appropriate to the character or force they are representing. In order to minimize the sting of close-range hits, players often wear extra layers of clothing padding as well.

Clothing worn for tournament paintballing is constrained by tournament rules, which prohibit thick padded materials likely to adversely affect the chance of paintballs breaking on the target Players need adequate padding to protect the elbows and knees for slides on hard ground and chest protecters for shots to the chest. If not protected, the player(s) could get seriously injured if these parts are not protected.

Footwear varies enormously between Speedball and Woodsball/scenario games. In woodsball, the rough terrain and uneven, often muddy ground makes footwear with good grip and plenty of ankle support a necessity. This lends itself to boots, either military style or walking/hiking boots. In speedball, however, the added weight of thick boots is a distinct disadvantage, as is the reduction in mobility. Speedball players therefore tend to wear sneakers or cleats.

Common accessories

Drop forward

A drop forward is a marker add-on which is used to reposition the air canister to a more comfortable position, or one which improves the balance of the marker.[9] They usually tilt the canister onto a slight angle and move it forward of its original position. They come in all shapes and sizes, however, so it is a personal preference which direction the tank is “dropped” – it is possible to mount the tank vertically, reversed or almost any other conceivable position. Most players use it to assist with balancing the marker, or to reduce its total length to make it more maneuverable (particularly if it has an extremely long barrel). Some marker designs do not permit the installation of a stock if the air cylinder is left in its standard location, necessitating a drop-forward if the player wishes to install a stock to improve accuracy.

There is a dispute among many players, however, that a drop forward will make the player’s profile unnecessarily tall and wide, as the tank pushes the loader higher up above the head and may cause the player to hold his/her arms out wider in play to make up for the unnatural angle the drop will put on a grip.

Remote line

A remote line

A remote line is a hose (a gas line) which can be connected to a marker and to the tank, which allows the user more freedom of movement while handling the marker, because the tank can now be stored on a pod belt or in a pouch. Their utility lies in decreasing the weight and length of the marker, making it more maneuverable. However, they may get caught in trees and shrub, and if the tank is hit it still counts as a kill, even though it is on the player’s back. Remote lines are not frequently used by tournament players, as it adds unnecessary weight (and the presence of the gas tank is factored into the design of tournament markers, making them extremely unbalanced if the tank is removed).

Some remote lines utilize a slide check as a valve.
Pod

A pod full of paintballs

Pods, also known as guppies or simply tubes, are simply rigid tubular plastic containers which hold paintballs.[10] The most common pod size holds about 140 paintballs; however, other sizes are available, and 100 paintball pods are common at rental sites, while there are also pods for smaller paintball pistols which only have the capacity of 10 paintballs (such pods are usually called tubes). Standard pods use a spring-loaded plastic top to enable them to be opened quickly and single-handedly. There are variations – for example, Dye Lock Lid pods which use a simple locking mechanism to ensure they won’t open accidentally, or Syn Shockpods, which are engineered to be able to be shaken vigorously without the paint inside breaking.

Harness

Harnesses, or pod packs, are hip-worn belt packs or full vests that hold pods full of paintballs, and in some cases the player’s gas tank if using a remote line.

Most hoppers hold about 200 paintballs, and many modern electropneumatic markers can empty a full hopper in 10 seconds of sustained fire. In woodsball, and especially in scenario paintball, a player may be away from a base at which they can reload for an extended period of time. In speedball, the necessity of suppressing fire requires a very large amount of paint for a single game or match. In both cases, a harness with pods allows a player to have a portable supply of paint, without weighing down his or her marker with an enormous hopper. Harnesses capable of carrying a tank in addition to pods are usually labeled with a +1 (e.g. A harness capable of carrying four pods and a tank would be labeled 4+1). In addition, newer harness design make use of collapsible “expansion sleeves” in between the “main” sleeves. Packs with expansion sleeves are generally labelled X+Y, for instance 4+5, and indicate the number of main sleeves followed by the number of expansion sleeves. Some packs have multiple “tiers” of expansions or extra sleeves in very different locations on the harness, and may be labelled 4+3+2 where the last number is the additional set of expansions.

Harnesses for speedball tend to consist of a bellyband with sleeves in the back for the pods, and are designed to carry widely varying amounts of paint while maintaining a small profile. They more often have expansion sleeves, though some woodsball harnesses feature them as well. Pods most often face lid-down, so that any pod can be reached by either of the player’s hands and pulled out quickly, regardless of how the player is situated. Speedball harnesses rarely feature tank pouches; speedball players must refill tanks often, and switch hands often to lean out from the left or right of a bunker, both of which are made more complicated when using a remote line. For speed and convenience, speedball players often temporarily discard empty pods on the ground and retrieve them between games; for this reason, ease of reloading pods into the harness is often a secondary concern to player profile and ease of access.

Harnesses for woodsball have features designed to aid concealment, such as camoflauge colors. Simpler harnesses consist of a belt pack with a number (usually 4, 6, or 8) of formed pockets for pods. They less often feature expansion sleeves (though some do). They are more likely to have the pockets side-facing, or in front of the player, which allows the player to more easily place an empty pod back in its pocket. This is necessary as discarding and retrieving “spent” pods is infeasible on a woodsball field consisting of many acres of dense forest. They usually, but not always, feature a tank pouch, allowing use of a remote line with a “mil-sim” marker for added realism

 Squeegee

A “cable” squeegee

Squeegees are used to clean out debris from the barrel and breach, including dirt/mud, paint and shells from broken paintballs, and residue from the shells’ gelatin coating.

One common design is the “rod squeegee”, and consists of a hinge-mounted rubber disc on the end of a plastic rod of sufficient length to reach the full length of the barrel. The rubber washer end is inserted sideways into the barrel, pushed to the bottom and subsequently withdrawn with the rubber disc rotated ninety degrees (so that the disc now touches the inner circumference of the barrel and scrapes the paint out). Such designs often place the hinged disk on an inner cable or rod that is manipulated by a trigger at the other end; by pulling the trigger, the disk is forced to rotate into contact with the barrel surface.

For situations where the marker’s bolt or barrel can be quickly removed, a “cable squeegee” may be used. A cable squeegee is simply one or more rubber disks mounted perpendicular to a flexible metal cable (usually with a plastic jacket to avoid marring the barrel’s surface). The end opposite the disc(s) (the “pull end”) is inserted into the rear of the bolt chamber or the chamber side of the barrel, as appropriate, and fed through until the pull end protrudes from the front of the barrel. The squeegee is then pulled through the breech and/or barrel. Some designs incorporate a swab of an absorbent material that picks up anything the disc(s) leave behind. Because they require removal of the bolt or barrel, they are slower to use than a rod squeegee; however, being composed mainly of a flexible cable, they can be easily coiled up into a very compact size.

A “Battle Swab” is used commonly in speedball for extremely quick cleaning; a double ended stick with soft absorbent fur is simply shoved down the length of the barrel to remove any performance hindering paint or shell. The swab often has a bendable rubber section in the middle so that it can be folded over and stored in a pocket. Battle swabs generally do not clean as thoroughly as other methods, but they can be used in a few seconds where other methods take far longer.

Regardless of the design, as the squeegee is withdrawn, the barrel is perfunctorily cleaned to allow continued use of the marker. This allows the player to reduce the amount of paint or other debris in the marker, which can severely reduce accuracy, without having to remove themselves from play. A more thorough cleaning is recommended once time allows.

Barrel Blocks

A barrel blocker in a Tippmann 98 Custom and by itself above.

A barrel block is a family of safety devices that mechanically obstruct the end of the marker’s barrel. They are intended to ensure that, should all other safety devices incorporated in the marker fail or be deactivated, a paintball fired by the marker will not leave its barrel and cause injury. Barrel blocks are usually required by commercial fields, to be used on any marker that is in an area where masks are not required Forgetting to replace it after leaving a game and entering a safe zone will usually earn a warning. Repeated infractions will often result in ejection from the site. This is done for liability reasons and to lower possibility of unexpected injury to anyone around, especially important when involving eye safety. There are two common types of barrel block:

  • A barrel plug is a plastic or rubber plug that fits snugly into the muzzle end of the marker’s barrel, like a wine cork. If made of plastic, they generally incorporate one or more rubber o-rings to provide friction against the barrel surface. These were the original and universal form of barrel block before the introduction of the barrel sock, but are now generally eschewed by players and fields in favor of barrel socks. When using a barrel plug, if a paintball is fired, it will break against the plug in the barrel, lining the barrel with paint and drastically affecting accuracy until the barrel can be squeegeed. Barrel plugs can also be hard to remove and install properly; the high friction that keeps the plug in place when needed also inhibits its intentional removal. The force of the paintball impacting against the plug is often enough to dislodge it; with modern electronic markers having “automatic” and “burst” modes of fire, a single pull of the trigger may be enough to expel the barrel plug from the barrel, which can cause injury in itself, and also exposes those nearby to any further shots leaving the barrel after the plug has been expelled. Barrel plugs, therefore, are not an absolute safety against accidental marker discharge and eye injury.
  • Barrel socks, also commonly called barrel sleeves or barrel condoms, are a newer form of barrel block, and consist of a cloth pouch with an adjustable elastic cord. The pouch is placed over the muzzle of the marker, and the elastic cord is stretched over the feed neck of the marker, and tightened so the pouch is kept securely on the muzzle. If a paintball is fired, it will exit the muzzle and be caught immediately by the pouch. Barrel socks have several advantages over barrel plugs. First, if a paintball is fired, it will generally break in the pouch after leaving the barrel. This generally results in less mess inside the barrel itself (though it is generally still necessary to clean the barrel afterward). Barrel socks are also easy to install and remove; a properly adjusted sock can simply be lifted off by the player against the force of the elastic; it can be completely removed from the marker, or for convenience it can be left hanging by its cord from the feed neck, allowing it to be put back in place at a moment’s notice. Most importantly, a barrel sock, with the cord properly tightened, will remain in place over the barrel even after repeated shots, and thus it provides a far more reliable barrier against unintentional shots causing injury.

Other equipment

Paint grenades

Although not legal in tournament play, paint grenades may be found in recreational and scenario play. There are two kinds of grenades in use:

  • Non-explosive grenades are generally closer to water balloons in function. One common grenade design consists of a rubber tube sealed securely at one end and more loosely at the other, with an arming pin which, when pulled, loosens that end. The tube is filled with paint under pressure, usually from a syringe. When the grenade is thrown against a hard surface, the loose end of the tube is unsealed, and the paint is sprayed over a wide area, potentially marking players. Another common design consists of a small compressed CO2 tank surrounded by a container of paint.
  • Explosive paint grenades are powered by a small black  powder “banger”, tipped with a short time-fuse. A small plastic bag of paint is wrapped around this, and the whole assembly is contained in a breakable fibre case (usually segmented to resemble a WWII-era grenade). The end of the fuse protrudes from the top of the casing, and is tipped with a friction-sensitive material similar to the head of a match. This is then covered with a removable cap as a form of “safety catch”. To fire the grenade, the cap is removed and its specially-roughened outer surface is struck against the fuse, igniting it. The grenade is immediately thrown; the fuse burns down to the tightly-packed black powder in two or three seconds and the grenade explodes.

This paint is normally a different color to the fill of the normal paintballs used on that field, as spray from a grenade (by definition) must count as a kill. Under most rules, any mark from a paint grenade is sufficient to count as an elimination.

Grenade launcher

Paintball grenade launchers are used in recreational and scenario paintball games to launch paint grenades. They are more accurate than throwing a paint grenade, which gives an advantage. Tippmann products such as the X7 are able to have a grenade launcher attached.

] Paint mines

Paint mines are simulated land mines for use in Paintball. Several devices have been designed to spray paint over an area when triggered by passing players. Some of these devices are placed on the ground where, once a person steps on them, forces paint to shoot up and around the target marking the stepper and any nearby teammates. Another, rarely used form of mine functions with tripwires. Placed hidden on a tree or bush, the trip wire extends over a much larger area. Once tripped; a pin is released, like a paint grenade, the paint is forced out through the tight narrow tubes which shower the area with paint. Precise methods of spraying paint or triggering the mine vary; however, due to insurance reasons, no paint mines use any sort of explosive.

Smoke grenades

Smoke grenades, also used in military and law enforcement training, may be allowed in a paintball game.] In tournament paintball the use of smoke grenades or any other explosive is strictly prohibited.The grenades create a screen of smoke which can obscure the movement of players and make it more difficult for the opposition to hit them. Some large-scale scenarios use military-issue smoke grenades, but for recreational use, smaller commercial ‘smokes’ are preferred (due mainly to cost and convenience).

Thunderflashes

Alongside paint and smoke grenades, many recreational paintball venues sell small thunderflashes for use during games. These are effectively black-powder fireworks which explode with a loud bang, but have a sufficiently small blast to be thrown at opposing players with reasonable safety (provided they do not attempt to pick them up). They are used in the same way as the explosive paint grenades described above.

In practice, thunderflashes have little purpose in a paintball game; their effectiveness at their supposed task of disorienting the enemy is dubious. Nevertheless, they are popular with occasional players, presumably in emulation of the much bigger flash bangs used by the military.

Slingshots

A variation of paintball uses slingshots instead of markers to propel the paintballs. Because slingshots may shoot faster than 300 ft/s (91 m/s), sometimes up to 500 ft/s (150 m/s), most paintball fields don’t allow them. A normal game usually requires all players to use slingshots, but some games may allow certain players to use pump action markers vs. slingshots, such as Cowboys and Indians.

[Airow Gun

The Airow gun uses a combination of mechanical and pneumatic power to convert the energy from a compound, or recurve bow. The energy released is generally equivalent to the power generated by a marker. Entire games have been dedicated to the use of Airow Guns, in a fashion similar to that of slingshot paintball.

Paintball Bazooka

A "Paintball Bazooka", or a "Paintball Rocket Launcher" is a term used to describe a modified paintball gun or an item built from scratch to specifically "kill", or "take out" a Paintball Tank. Most often they fire rockets built from scratch or multiple Paintballs. Many players prefer not to have one because they severely limit what they can do because of the large, hard projectiles they usually fire that can injure a player. The only exception of ones that can be fired at anything besides tanks, and/or buildings are the type that fire multiple paintballs instead of rockets.

] Vehicles

Main article: Paintball tank

Paintball tanks are a wide variety of vehicles sometimes used in woodsball events to eliminate large numbers of opponents by using protection and superior firepower. They can range from golf carts covered in plywood to real military tanks with real guns converted to fire paintballs. Many paintball sponsors and businesses sometimes have their own paintball tanks which they take to events. Although local paintballs parks usually don’t make use of vehicles (since the cost of the vehicle and its maintenance can be prohibitive), tournaments and other ‘sponsored’ events will often feature several.

Mechanized paintball

As well as infantry-based paintballing, there are also opportunities to take part in more mechanised versions. A number of companies offer experience days featuring an opportunity to drive a “tank” (often actually an armoured personnel carrier) fitted with a paintball “gun” Two such vehicles are then driven around a course, each trying to inflict more paint damage on the other. In a similar vein, Radio controlled model tanks (typically around 1:6 scale) can also be fitted with paintball markers and used in a similar way.

 Equipment maintenance

] Marker maintenance

A well-maintained paintball marker (paintball gun)will last longer and be more reliable. A paintball marker should be disassembled and checked for problems routinely. For example, it is not uncommon for O-rings to break, or for paintballs to break inside the barrel. The latter problem can be solved temporarily when the player is “in the field” by using a pipe-cleaner-like tool referred to as a squeegee. However, it is important to disassemble the marker after the game and properly clean out any affected parts with the marker company’s recommended material/solvent (such as a special cloth, or lubricant) and a paper towel. After cleaning, the marker should be lubricated with commercially available paintball lubricant. Most such lubricants are oils or greases derived from formulas used in pneumatic tools (such as Dow 33) or from gun lubricants (such as Gold Cup – evil puss and hater sauce ). However, lubricants marketed as gun oils should not be used, as most commercial brands contain petroleum solvents to remove powder fouling; these solvents will degrade the synthetic rubber o-rings in a paintball marker. The technician should then ensure that the marker is unloaded before firing several shots to blow out any remaining paint and dry out the interior. Replacements for broken parts should only be sourced from the manufacturer of the marker. Please note that dis-assembly and reassembly of any paintball equipment can be hazardous and should only be attempted by a qualified air smith, as improper reassembly can void warranties or cause serious safety risks that can include, but are not limited to injury to yourself and/or others and damage to the marker.

] Mask maintenance

If the mask’s lens are covered in paint, it is important not to simply wipe the paint off, because doing so may cause debris to scratch the lens. The player should leave the field and clean off the lens using water and a towel or a piece of cloth.

When thermal lenses are used, water or anti-fog treatment should be applied only to the outer lens, as moisture of any kind between the 2 lenses will ruin the lens system. The interior portion of a thermal lens is also quite soft and should only be wiped clean with a microfiber lens cloth designed specifically for cleaning glasses or goggles without scratching. Products such as Windex or other glass and spectacle cleaners should never be used, as they are designed to be used on glass rather than polycarbonate. Doing so could damage the anti-fog treatments, or compromise the integrity of the lens, putting the player at risk of serious injury.

A convenient method is to use a cheap small spray bottle to spray water onto the lens rather than pouring it on. Another good lens cleaning agent is a 50-50 mixture of rubbing alcohol and water. After it is mixed it should be put into a spray bottle for use. Use only a clean cloth on the mask; paper towels will scratch the lenses. Anti-fog spray is also available, which coats the lens in a temporary fog-resistant film. Some new lenses will come “pre-treated” by anti-fog, or the lens will say “fog-resistant” — with these lenses, it is advised that anti-fog chemicals are never used as the chemicals can damage the lens beyond further use.

Lenses should be replaced once a year as their strength is adversely affected by exposure to sunlight.

Paint to barrel matching

Paintballs generally change shape or size due to differing temperature or humidity, or even due to varying manufacturing processes. If a paintball is larger than the barrel bore, it will at a minimum cause reduced efficiency due to increased friction. Over sized paintball s can also break inside the barrel and coat the inside with paint, causing shot inaccuracy until it is cleaned out. If the paintball is too small for the barrel, air will escape around the paintball when firing causing a drop in velocity and accuracy. Correcting for this by adjusting the velocity adjuster on the marker could cause a lack of air efficiency.

To check for a good paint-to-barrel match, remove the barrel from the marker and insert a paintball into the barrel. If the paintball simply rolls through the barrel, then the paintball is too small for that barrel. If the paintball does not roll out, then attempt to blow the paintball out of the barrel using your mouth. Ideally, you should be able to easily blow the paintball out, however, if this is not possible and the paintball becomes stuck, then the paintball is too large for the barrel..

Because of the varying sizes of paintballs and barrels, many people opt for an adjustable bore barrel, commonly called a barrel system or barrel kit. These barrels allow for the user to adjust the internal bore of the barrel to allow for a perfect match for the paint being used. The kits may use pieces called “backs” to adjust bore size, or inserts, which are used in the Scepter barrel kit. Such examples of an adjustable bore barrel are the, Sly Dual-Carbon, Powerlyte Scepter, MacDev Matchstick, Smart Parts Freak Barrel, Dye Ultralight, Stiffi Switch Kit, and the.

HPA Tank

Hydrostatic Testing

Since the propellant tanks used by players are subjected to high pressures and stresses, they must be tested in accordance with the laws of the country the player operates in. In the United States, the United States Department of Transportation requires that tanks undergo a hydrostatic test at certain intervals, depending on the manufacture date, exemption certificate granted to the manufacturer for the tank, and tank size.

As a general rule, aluminum tanks have a five year hydro cycle (meaning they must be tested every five years) and an unlimited service life. Steel tanks must be hydro tested every three years and have a 24 year service life. Fiber wrapped or carbon fiber tanks (also known as HPA tanks) have either a three or five year hydro cycle with a 15 year service life. It is illegal to fill a tank that is outside of its hydro date. Tanks that have been abandoned, damaged, or are out of service life should have a hole drilled into the bottom of the cylinder to prevent pressurization.

morgan utah (PRWEB) February 14, 2013

The GOG eNMEy Paintball gun puts a high performance operation and tournament capable paintball marker into the paintball players’ hands at an entry level price! The GOG eNMey is a semi automatic paintball marker that uses a full pneumatic system similar to high end tournament markers. With only one moving part, the eNMey does away with the standard sear and heavy hammer to make the marker fire. Combined with its low 160 psi pressure, this makes the eNMey shoot with very low recoil and pillow soft gentle on the paintball. The trigger pull on the eNMey is short and crisp, letting players achieve a rate of fire unheard of in previous non-electronic entry level Paintball guns. The Bolt Out Back system makes the GOG eNMEy Paintball Marker very fast and simple to clean and maintain, only requiring one part to be unscrewed to clean and grease the bolt.

The GOG eNMEy Paintball Marker will operate on regular CO2, thanks to its integrated relief valve to prevent pressure spikes from liquid CO2 entering the regulator. The eNMey does shoot best on compressed air (HPA). The eNMey’s composite feed-neck is incredibly strong, featuring a clamping design to keep your hopper in place.

In addition it comes with a limited lifetime warranty GOG wants you to be confident in your purchase. Some restrictions and exclusions apply. See warranty for details.

For more information visit
http://www.actioncenterpaintball.com
http://paintballguns.tv

Morgan Utah (PRWEB) January 17, 2013

G&G Air-soft products are now available at Action Center Paintball and Paintballguns.tv. Airsoft guns and ammunition are available and in stock.

G&G is always trying to find new designs and new materials for their products and new systems to make their products stronger and more competitive. G7G uses the “CNC” shift operation to make parts and make them more similar to the real firearms.

G&G always focuses on customer’s ideals to upgrade parts to make the product lifeline more and more perfect. Customers can own a high quality Airsoft gun made by G&G Airsoft.

G&G is constantly researching new ways to innovate designs and materials to ensure the best quality of their products. All G&G products are designed and built with computer assisted design tools such as Computer Numerical Control (CNC) turning operation to ensure tight precision and quality.

G&G values customer feedback, incorporating suggested improvements and upgrades to their future products. All G&G products are proudly made in Taiwan.

It is with G&G’s vision that the customer can enjoy the best experience using Airsoft products, and they strive in delivering the best quality product as the key to success.

In addition to the design and manufacturing of high quality Airsoft guns, G&G also offers OEM and ODM services for Airsoft and firearm manufacturers. G&G supplies a wide variety of replacement components to their distributors and as well as dealers.

G&G is committed to the best service support for our customers. G&G have a dedicated service for order repair part. G&G provide a step-to-step instructional video on official website for our customers to facilitate the service of our products.

For more information on Air-soft visit:

http://www.actioncenterpaintball.com/Airsoft-Airsoft-Guns-Airsoft-BB-s/

http://www.paintballguns.tv

(PRWEB) November 26, 2012

The Empire Invert Mini. Priced at $269.99 for one day only . The invert mini paintball gun, is now the lowest price online at http://www.actioncenterpaintball.com/

Equipped with features usually found on much more expensive markers, the mini features a true elector-pneumatic operating system and a well-constructed body made of light weight magnesium, as well as reduced sound signature for stealth firing, in any of the multiple firing modes. Accessory options are nearly endless, With the Autococker barrel thread, a paintball player can modify this marker from any gun accessory outlet. Internal airline operation eliminates external hoses, which is a must for scenario play. nothing worse than getting hoses stuck in branches. Plus it is smooth light and tight a must for any tournament paintball player features of the mini Empire Invert Mini

The Invert Mini: Fast light tight. But more impressive than the size and feel the Mini boasts some of the hottest new technology to hit the paintball industry in years. If you’re ready to experience the next stage of paintball evolution grab a MINI and step ahead.

Features:- Weighs under 2lbs including barrel asa invert Mini might be the lightest and tightest electronic marker available- New patented proprietary PCP Pressure Controlled Poppet operating system- New patented proprietary mini regulator / ASA- New patented proprietary Slipstream solenoid Break beam ant chop eyes Standard- Multi- mode NXL PSP and Millennium firing capability with easy tournament lockout- Clamping feed-neck Special Edition Copper/Black color 1.99 lbs (0.9 kilo) including barrel, bottom line regulator, and 9 volt Outstanding velocity consistency Integrated break-beam anti-chop eyes Multiple adjustable firing modes

Action Center llc

4129w cottonwood rd

Morgan, Utah 84050 801-876-3132 Office location

About Us

Action Center Paintball started with the love of paintball in March of 1992. We had a dream of selling the lowest priced paintball equipment anywhere in the world-wide web and we found a way to do it. How do we do it? We buy HUGE quantities and pass our bulk discounts onto you. We are also not bound by the same map policies that other dealers have. So all these savings and having a huge selection has made us the BEST place to buy paintball equipment. We’ve been doing this for 20 years now. We know what we are doing and we love it. We’ve got your guns, goggles, hoppers, clothes, paintball gun upgrades and accessories. We also carry used and high-quality factory refurbished paintball guns and equipment. This is how we became the number one paintball store on the internet. This is how we became your paintball supplier!

In the 20 years since we started, we have seen many changes and we have been at the forefront of all those changes. We were the first field in Utah that implemented field paint. We were the first field in Utah to have all high-pressure tanks on all paintball gun rentals. AND we are the oldest paintball field in the state of Utah. Yeah, we like what we do.

We have so much experience in paintballing that we love answering your questions. If you have any questions about our field or products, give us a call or email us at 801-876-3132 .

Now, let’s get another game going!
for more information see us at
http://www.actioncenterpaintball.com/
http://www.paintballguns.tv/

dayton ohio (PRWEB) November 14, 2012

The Tippmann X7 with response trigger will be offered at a discounted price at the black friday sale . Action Center announces there black Friday paintball super-sale featuring the tippmann lineup. The Tippmann x7 with response trigger will lead the lineup.

About the Tippmann x7
Product Description
tippmann The most customizable marker ever – made for a thousand different looks. New magnesium receiver is extremely lightweight and durable. New Cyclone EP (Enhanced Performance) system feeds up to 20 BPS. New air-thru stock compatible system eliminates gas line under the marker. New low profile, offset hopper for clear site line. Modular shroud with four rails to add on sights and scopes. AR15 style magazine with built in tool storage. Picatinny top rail to easily add new risers, sights or handles. Upgraded adjustable rear site helps with long range aiming. Push pin design for easy field stripping and accessory add ons. Includes maintenance pack, barrel sleeve, and gun oil. The Response Trigger Kit is patented for rapid air-assisted firing at 15 rounds/second.
Bookmark this page to locate the paintball super sale and the black Friday event at Action Center paintball

bookmark this page for the black Friday paintball sale at paintball guns.tv
Features
Tippmann X7 Response Trigger Paintball Gun – Black
T110103 tippmann paintball gun
X-7 Features:

The most customizable marker ever made with a thousand different looks
Includes Response Trigger – a patented rapid air-assisted firing system that can shoot up to 15bps without batteries!
Magnesium receiver is extremely lightweight and durable
Cyclone EP (Enhanced Performance) system feeds up to 20bps
Air-thru stock compatible system eliminates gas line under the marker
Low profile, offset hopper for clear site line
Modular shroud with four rails to add on sights and scopes
Military style magazine with built in tool storage
Pica-tinny top rail to easily add new risers, sights, or handles
Upgraded adjustable rear site helps with long range aiming
Push pin design for easy field stripping and accessory add ons
Includes maintenance pack, barrel sleeve, and gun oil
for more information visit

http://www.actioncenterpaintball.com/Tippmann-X7-Response-Trigger.html

Dallas, Tx (PRWEB) November 12, 2012

Spyder Fenix silver paintball package released, Complete paintball gun package offered from Action Center llc. Created exclusively for the The annual paintball Christmas super sale. Kingman Spyder paintball guns are open bolt blow back paintball markers. Action Center has created the perfect complete paintball gun package for someone looking for a good starter kit. Take a look at the great features spyder fenix paintball gun package

The only electric gun for the 2012 Kingman lineup is the Spyder Fenix. Equipped with tons of great features out of the box, The Spyder Fenix is a great buy for paintball players looking to be competitive on the recreational or speedball level.

Stock with the Leap II circuit board, and break beam (anti chop) eyes, The 2012 Spyder Fenix paintball gun packs a serious punch, and rate of fire. The fully adjustable sabre trigger allows you to adjust the feel and pull of the trigger exactly to your liking.

The stock aluminum clamping feed neck on the Spyder Fenix will securely hold your loader in place, and keep it from falling off or moving around during games. Armed with a 11″ micro ported barrel, the Spyder Fenix should have no problems zeroing in on your opponents.
this paintball marker package is great for any player, and is priced for the parent that wants to same money .
Kingman Spyder Fenix complete package $174.99

LEAP II circuit board rear facing color ”CAMD” (Color Access Mode Display)
Eko Valve System
Shoots up to 1600 shots from a 20 oz. CO2 tank
Break beam eye covers (Anti-Chop System)
Dual ball detentes with aluminum eye covers
Quick release bolt
11” Micro ported barrel
Aluminum clamping collar feed-neck
3 way adjustable magnetic response ”Saber” Trigger
Recessed dual texture grip panels
High impact polymer trigger frame
Adjustable inline regulator
Standard thread vertical adapter
Steel braided hose
External velocity adjuster

Silver paintball package

Add this package to any paintball gun to complete your package

This package includes

single lens rental style goggle

Features Rigid full face, forehead and ear protection for secure confidence Commercial duty design = maximum durability Quick Change lens drastically reduces maintenance Therm o Cure Anti Fog and Anti-Scratch lens Fast drying closed cell foam Field strap and visor included best and cheapest mask out there we will chose fro v force or mi3 goggles

9 Oz CO2 Tank

Check out the new Guerrilla Air Paintball CO2 Tanks. They are available in 9oz, 12oz and 20oz. The are made of high quality aluminum cylinders with industry standard pin valves. They are also DOT / TC Stamped and come with a 5 year hydro date

200 Round Hopper

200 round Hopper Plastic non-electronic hopper from view loader. Features a 200 round capacity and a spring loaded translucent door. works all paintball guns

Pull Through Squeegee or swab

pull through squeegee, or swab. this squeegee has pull through technology a lightweight design and is very durable they are also very inexpensive and great to have on the field
for more information visit
http://www.actioncenterpaintball.com
http://www.paintballguns.tv

Morgan, UT (PRWEB) November 11, 2012

Save Phace

Sportsmen and paintball players, that are looking for the world’s best Face Shields, Face Mask, Safety Mask, Welding Helmets, Paintball Masks, Air Soft Mask, Military Training Mask, Boating Mask, Sport Utility Mask for ATV’s, Boats, Motorcycles, Sand Rails, Snow boarding, Snow Skiing, Snowmobiling, you have come to the right place.

Save Phace is the world leader in face protection and if They don’t already make it, They can get’er done. Get ready for Phace protection like you’ve never experienced before!

Action center paintball and paintballguns.tv will be featuring custom paintball packages with the save Phace brand goggle as part of the package. No other paintball store will have anything like it, check out our Christmas super sale now, and save big.

Sportsman that are looking for a soft rubbery flimsy Goggle-Mask, have come to the wrong place. For the The most comfortable Mask on the market, Fog free, looks Awesome, and will put fear in the heart of your opponent, Paintball players have found the right paintball store, players can customize the goggles the way they want, The goggles have replaceable Foam, and the safest mask on the market, and something that will last a long time, They are ASTM and CE Certified for Paintball and AirSoft play, And Can be used under most Motorcycle helmets too!

for information here are the links to our sites
Save phace @actioncenterpaintball.com
savephace@paintballguns.tv

gog g1 paintball gun, gog ectcy paintball gun, gog envy paintball gun,

gog g1 paintball guns

Quote startGreat paintball guns for all paintball games time to own the field.Quote end

Morgan, UT (PRWEB) November 10, 2012

Action center llc
Morgan Utah
Introducing Gog paintball guns in their annual paintball Christmas super sale. All guns are currently in stock and ready to go. Action center has the lowest prices in the nation, and they are ready to get that paintball gun in the hands of their customers just in time for Christmas shopping.

GOG story:

At GOG Paintball, they only offer products that have a story to tell. The story is always the same.When paintballing use Gog products. It’s that winning state of mind. It’s that trophy shot. It’s bragging rights.

GOG brand promise:

The Gog brand promise is to deliver the best equipment and gear that empowers the paintball player to achieve their highest level of play. By using GOG products, the player’s skill is the only unknown variable. In other words, our equipment performs consistently so they can focus on the mental and physical part of the sport.

The ectcy has been designed for the intermediate level players using up-to-date technology. Lightweight Design Branded plastic carry case as standard Wired eyes for ultimate reliability

Removable eye covers for easy access to detents and break beam eyes.
Full Metal Structure – aluminum alloy
20 bps (upgradable to 25+ with QEV and board )
Available in UK (semi only) or US ‘field adjustable’ semi auto, fully auto, and 3 shot burst, also PSP, & Billy Ball, NXL and Adjustable ramp
Interchangeable Colored Body Kits
Break Beam Vision – reliable anti-chop technology
Hammer free Electra-pneumatic Design
Simple 9-Volt Operation
Mulit-Gas Operation
2 Point Adjustable Trigger
Simple Maintenance with bolt out back design
Field Legal
Seal Forward Technology
Max-Flo R Vertical Regulator
Vertical Feed Breech
Standard Smart Parts Barrel Thread

Gog eXTCy red Paintball Gun action center is the best paintball gear online store for gog paintball guns and smart parts accessories

The Gog G1 paintball gun

This paintball marker is one of the newly released paintball guns for the 2011 paintball season. When looking at the Gog G1 you will quickly find out that it is a military ready scenario woods-ball gun. Built to last, the Gog G1 paintball gun is great for any beginning to advanced paintball player.

Out of the box, the Gog G1 paintball gun can shoot up to 11 balls per second. You can easily upgrade your board and install a Q.E.V. which can have the Gog G1 shooting up to 25 balls per second.

A cool feature on the Gog G1 is the adjustable feed neck. Now you can position your loader to either the right or left hand side of the gun. The offset feed-neck makes scopes and top rail accessories more effective than ever before.

The stock 14 inch tactical barrel is precision machined to give the Gog G1 paintball gun great accuracy out of the box. No aftermarket barrels needed with this gun.

The GoG G1 even comes with a collapsible stock for all of you Mil-sim players out there. This is one more great upgrade that makes this gun the fully loaded package.

A standard 9-Volt battery is the heart behind the Gog G1 paintball gun. With just one fresh battery you should expect to get at least 20,000 shots.

Compatible with either H.P.A. or CO2, the G1 is guaranteed to preform for any level paintball player. The paintball gun is stock with a Max-Flow R vertical regulator which controls the pressure going into the gun and will give you consistent readings over the chronograph.
Seven different accessory rails make the G1 one of the most customizable guns on the market. Now you have a place to install any accessory that you could think of.
The Gog G1 Paintball Gun is built using high quality 6000 series aluminum and high grade composite materials for ultimate strength. This means more durability than ever before.
Scenario Paintball is Game On with the G1 from Gog Paintball!
With 7 different accessory rails and built using high quality 6000 series aluminum with high grade composite materials, the G1 is of the most long lasting and customizable paintball guns on the market! Straight out of the box, the G1 shoots 11 Balls per Second and can basically be upgraded to shoot up to 25 bps. Low battery operated! With a standard 9-Volt battery, the Gog G1 paintball gun will basically rock out at least 20,000 shots… That is over ten boxes of paint on fresh battery! A distinctive feature on this military gun is the offset adjustable feed-neck. This enables for various scopes and/or top rail accessories to be more effective than ever! This permits all of your scenario upgrades to play a bigger role in your success on the field! Unmatched Stock Accuracy! With a precision machined 14 inch tactical paintball barrel standard on the G1, you’ll have no use for any other aftermarket barrels!
The Gog G1 is guaranteed to perform with either H.P.A. or C02 and is fully equipped with the Max-Flow R vertical regulator firing each shot more consistent than the last!

Features
11 bps (upgradable to 25+ with q.e.v and Board)
Customer adjustable 45 degree ‘left, right or center feed neck’
14″ Tactical Barrel
M16 Style extending stock
Hammer free Electra-pneumatic Design
Standard semi auto, fully auto, 3 shot burst, Psp and Billy Ball board option modes
Simple 9-Volt Operation    Gas Operation
Light Micro switch Trigger with 2 Adjustable Points
Simple Maintenance with bolt out back design
Low Bolt Pressure Anti-Chop technology
Max-Flo R Vertical Regulator
Standard Smart Parts Barrel Thread
Integrated Tactical Flashlight Mount
7 Accessory Rails for ultimate mounting options
These paintball guns are Built using high quality 6000 series aluminum, and high grade composite materials for ultimate strength.
For more information visit us at
http://www.actioncenterpaintball.com
http://www.paintballguns.tv